A chronological history of the catastrophic GPU shortage

It’s a nasty time to make a gaming PC. Although building a PC yourself can usually net you masses of dollars in savings, a continued rise within the cost of components makes it nearly impossible to place together a machine at an affordable price. Rising prices aren’t anything new for PC components. This time is different, though. And although things are becoming better, the matter is way from over.

To understand how we got in, here’s a history of the GPU shortage.

A dose of context
Before entering into the GPU shortage that’s currently occurring, it’s important to seem back. This isn’t a brand new problem for the GPU market. The difference today isn’t the shortage, but the very fact that various factors have extended and worsened it.

The most culprit at the time was a problem with GPU supply chains, which was furthered by increased demand within the region. Prices rose about 15% in parts of the globe, though they quickly returned to normal.

The 2 main GPU companies, Nvidia and AMD, don’t actually manufacture that several graphics cards.

An AMD rx6900 GPU.
This model does lots of fine, including offering users various card options for various forms of computers. You could, for instance, choose a liquid-cooled card for a high-end gaming PC or a slimmed-down card that doesn’t require external power for a stealthy build.

It carries some issues, however. That creates the target price largely irrelevant, especially when the price of components is high. this is often important to stay in mind when gazing at the GPU shortage happening today.

AIB cards are available after the actual fact and normalize supply, yet as to provide more options to the market. The difference now was that the PC gaming market was growing at an alarming rate, and a scourge was close to shutting people inside for over a year.